The view from above

Another challenge that developed with my two player adventure game is how to display the screen. Do I designate and focus on a primary player, stay centered at all times or keep the map size down to where everything can be displayed on a screen at the same time?

Opening Doors

A challenge I’ve been working to overcome with this two player adventure game is how to make sure the path taken is agreed on by both players instead of one person taking the lead. Balance and fairness to both players needs to be necessary.